//
//  LevelAchievement.h
//  ATM Killer
//
//  Created by USoft on 8/4/14.
//
//

#ifndef LEVEL_ACHIEVEMENT_H
#define LEVEL_ACHIEVEMENT_H

#include "AbstractAchievement.h"

class LevelAchievement: public AbstractAchievement {
    UG_PROPERTY_FULL(int, comparedLevel, ComparedLevel);
    UG_PROPERTY_FULL(int, objective, Objective);
private:
    virtual bool init();
    LevelAchievement();
    virtual ~LevelAchievement();
public:
    bool examine();
    CREATE_FUNC(LevelAchievement);
};

#endif /* defined(__ATM_Killer__LevelAchievement__) */
